Thursday, November 28, 2013

Happy Thanksgiving (US)...

Happy Thanksgiving to all of those celebrating it today!  Hope your holidays are enjoyable.

Me, I decided to stay home this Turkey Day.  One reason is saving costs on traveling, as all of my family are several states away, but the other is to give some time to writing and 3D graphics this weekend.  I've been only doing bits and pieces here and there, spending more time gaming than writing and such, so giving this 4-day weekend a focus on my stories.

Anyways, wanted to wish everybody happy holidays and hopefully I'll have something to report about after this weekend  ;)

Friday, November 22, 2013

Lapdancing Ch. 06 moving along...

It's amazing how a week can slip by.  Have worked mostly on Lapdancing 06 and playing computer games, LOL.

In terms of Lapdancing, as I've mentioned in the past it is often surprising how scenes can just develop and pop into my mind without planning.  I've now outlined two scenes with Diamond that were not originally planned for the chapter and simply materialized as I was writing.  Not sure how long that will make the chapter, but I knew there would be a couple scenes that would arise from nowhere into the chapter, LOL.

Both scenes once again show Mr. DeWight's power over Diamond, as well as her body's betrayal and enjoyment at what she is asked to do.  I don't want to spoil it for everybody, but I think a lot of people will like one of the scenes as it has been one of the bigger requests so far from Feedback (and that's all the hint you get, LOL!)...

Saturday, November 16, 2013

So some people have noticed...

Yesterday posted some Lapdancing 06 teaser pictures.  I'm not far into the story, so there's not a lot that has inspired me that I've written about yet, but some people have already noticed them, hehehe.

Right now I'm just in the beginnings of Sunday following her week at the corporate headquarters.  She's woken up and gotten dressed...and there are already two sex scenes, hehehe.  In the club I plan on at least two more scenes...and we're not even through the week to her syndication party!

So there are you're teasers for now  ;)

Tuesday, November 12, 2013

Graphics stuff....

M Crawford made a comment that I wanted to expand upon, as I wasn't happy with my reply, hehehe.

In case many haven't noticed, I'm pretty anal with my work.  Sometimes that is good, as it gets the best quality of work out of me; however, sometimes it is bad, as it can take a long time for something to get published.  That not only pertains to my writings and stories, but also the graphics I work on.

There are three things that actually take time when I'm working on my graphics.  The first is just plain shopping.  Not only do you have to find a model (male or female) that you like, but you also have to find the poses.  Although you can pose the models yourself, sometimes it's more than awkward as the physics of the models don't necessarily comply.  For example, trying to move just a finger on the model can cause her to bend in half, her head fly to the side, and completely distort the model--so typically you find a pose package you like and then try to make small modifications to it.

But not only do you need to find the model, but also the hair, the outfits, the nail polish, the shoes, the skin textures, the make-up.  It gets to be quite an endeavor.  And let's not forget making the scene.  For example, I have several strip club scenes, but none of them are 'just right' so you take pieces of one into another, moving things around, until it's just right

And then, once you have all the textures, materials, and whatnot for the model, you have the camera angles and lighting to consider.  Lighting makes a HUGE difference--and I would even say is the most important aspect of any render.

So once you find everything you like and buy it, you end up having to put it all together in the graphics program.  Whether using Daz3D Studio or Poser, it's all the same.

Finding the right model is the next part of my anal tendencies, LOL.  Not only do you import her, but then you have to play around with her skin, her make-up, etc.  You have to adjust her face--eyes (not only color, but placement on the head, tilt, eye lashes and brows, pupil size, iris size,), make-up, nose, lips, smile, teeth.  Then you adjust other body parts--breasts (size, angle, droop, placement), nipples (size, placement, perkiness), aureola, arms, hands, legs, feet.  It can take HOURS to get her looking how you want.

And then you pose her, bring in facial expressions, bring in lighting, camera angles, scenery.

And even when everything is all done, you find after you render it into an image it's nothing like you wanted, so you go back and play around with the lighting, coloring, etc.

Making a single image can take HOURS or even DAYS.  The image I made of the girl laying down and the other girl's shoe on her head took me about a week to make, and that I already had the image in my head (was working off an actual photograph) and it was a close-up.

To make matters worse, not everything you purchase ends up being what you expect.  When artists advertise their models/clothes/whatever, they demonstrate them in the optimal circumstances.  There have been several times I've spent money on models only to find I can never get them to look like what the advertisements showed.  As such, I've gone to "trying before buying" many models and such.  I don't promote piracy, but a lot of times I'll download pirated copies of a model and if she's what I like and will use, only then will I purchase it.  I will NEVER post anything online that I do not legally own, but because many things are made for Poser and I use Daz, or vice versa, it's often nice to have the bits and pieces to see how they come out first before investing in them.

So I have a bunch of downloaded models, clothes, etc. that I have to install, and then play around with.

So yeah, it just takes time.  Not having a job at the moment gives me at least some time to play with things, but a lot of the work is just monotonous playing around with files and such before I even get into the graphics program, LOL.

What I end up doing is having Word with Lapdancing 06 open, as well as two views of folders of my downloads.  I'll unzip and install several packages, then go into writing, then go back to the files, and bounce back and forth.  It breaks up the monotony of one, but definitely prolongs writing the chapter.

Just wanted to share a bit of what I've been doing...a lot of it is monotonous work that will pay off in the end, but right now there is little to show for it....but I hope to be able to show at least some preliminary images as well as get the stories written!

Monday, November 11, 2013

Days go by quickly...

Just a small update...still been working on Lapdancing 06.  It's not that I'm focusing solely upon it, as I'm still only working on where my Muse takes me, but lately Diamond has been capturing my attention the most.

Working a bit on some 3D graphics as well.  I'm still trying to find the right model to work with the Lapdancing series, but there have been some new texture releases and such that definitely give me ideas for not only scenes in Lapdancing, but other stories.

Other than that, have been doing a lot around the house...basically just keeping busy.  After 2 months I'm still hoping the job situation improves...

Wednesday, November 6, 2013

Lapdancing 06...

So most of this past week been working on Lapdancing 06 (and there was much rejoicing, LOL).  Actually been cleaning up what I already have written, and now forging into new territory.  This chapter will have a section for Dan, a little of Mary, and a whole lot of Jen/Diamond.

Most of the chapter will be building up to the syndication party where Diamond will be bid off like a broodmare, hehehe...and then will end with the party.  Still not sure how long it will be, but it won't be as long as Lapdancing 05 was, even though this chapter also covers a week.